OUR TEAM
FRANCOIS MASCIOPINTO

FRANCOIS MASCIOPINTO

Paris, France

Francois has spent over eighteen years in the interactive entertainment business, working as the director of A&R and business development at Atari/Infogrames, marketing manager for Canal+, and in product management positions at Phillips Media and Ubisoft. During his tenure at Atari, Francois managed new business development, overseeing financial analysis, due diligence and legal reviews for external game development studios.

SEAN MURCH

SEAN MURCH

Vancouver, BC, Canada

An entertainment industry veteran with an entrepreneurial heart, Sean has financed and published console titles worldwide on all three major platforms through his own independent label. In 2009, Sean was honored as one of the Top 40 Under 40, for his efforts in promoting independent game development and alternative financing models. Prior to joining ISM, Sean worked as Head of Business Development for Next Level Games, and as CEO of Playful Entertainment. Sean has spent over 20 years in the entertainment business, structuring and negotiating development, licensing, financing and acquisition deals.

ANDY BROWN

ANDY BROWN

San Francisco, CA, USA

Andy started his career as a programmer with Turner Broadcasting.  After spending time on the development side he transitioned into the production and operations side of the business where he found his calling working with Factor 5 and a few Bay Area startups.  Andy gained publishing experience while GM of Publishing at Perfect World Entertainment where he helped establish the company’s western presence. Andy has expert knowledge of the free to play business model, a love for data analysis and is an avid gamer.

ROBERT PRZYBYLSKI

ROBERT PRZYBYLSKI

Warsaw, Poland

Robert began his career in the entertainment industry in 2006 at Nielsen, then moved to Sony Music Publishing to later transition into the world of video games, developing business at GOG. Afterwards he joined the publishing division at Paradox Interactive. Most of his career has been focused on business development, sales, marketing and projects management. He loves problem solving, working with data, and most of all – video games (for real!).

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